For The Paladin

Glyphs

WoW Paladin Glyphs – Which to Use?

by Baros on Mar.13, 2010, under General, Glyphs

For Paladins, there are 28 major glyphs and 6 minor glyphs. Obviously, you can only use 3 of each, so I will go over which ones will benefit each spec and why. For the sake of me writing on and on about every single glyph for no reason (because if you’re looking here, you’re probably wondering what the best is for each spec PvE/PvP wise), I will only seriously talk about those which are actually worthy of getting.

Protection:

Glyph of Righteous Defense – This glyph increases the success rate of your taunts by 8%, which is very worthy to grab as a protection paladin. If you need to quickly taunt something and it misses, say goodbye to your groupmates.

Glyph of Seal of Vengeance – While your Seal of Vengeance/Corruption is active, you get 10 expertise, which basically adds more +hit. The more damage you’re doing, the more threat you’re obtaining. Nice to have in my book.

Glyph of Divine Plea – 3% more reduced damage for as long as you’re auto-attacking a mob? Yes please!

Holy:

Glyph of Divinity – Ok, so lets say you’re in the middle of a raid, and it’s getting really heal-intensive, and you need to blow through a lot of your mana. Well, when your mana gets really low, just pop LoH on someone, and you’ll get back some mana!

Glyph of Flash of Light – Personally, I use Flash of Light a lot. Probably more than I should. But if it’s critting so often, why not right? So it’s good to have a little more crit. I say this is definitely worth picking up.

Glyph of Holy Light – Your holy light becomes a little Circle of Healing? I’ll take it, especially when you’re in a melee-friendly group. Those extra heals are definitely worth it.

Retribution (**Please note that this particular piece of information came through forum searching, so don’t bash me if I’m not 100% correct on this):

Glyph of Judgement – This is a no brainer. 10% more damage from judgments.

Glyph of Hammer of Wrath – This makes your Hammer of Wrath cost 0 mana. For those fights where you need to crank DPS in the last 20% (so that makes it…all of them), this is awesome.

Glyph of Consecration – I’m not about to go crazy with the math here, but by adding 2 seconds to your consecration, you’re essentially saving mana. Mana is good. Very, very good.

There, hope this helps! Agree with my choices? Disagree? Leave a comment, or shoot me an email!

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